Jumping Simulator
Creating Jumping Simulator's UI was a delightful experience; I developed a smooth, appealing interface for young gamers, while incorporating a bespoke trampoline mesh texture within the UI.
Inspiration
The mesh of a trampoline was my main inspiration. As the game is themed around jumping, I wanted to base the UI off of a real object relating to jumping (a trampoline).
Wireframing
I developed a simple monochromatic wireframe for the settings UI. This enabled me to visualize my intended plan for the layout of the UI.
Finished product!
For the finished product, I utilized a custom mesh texture and applied shines to the buttons and frame to create a glossy metallic finish.